The United States mobile gaming market size reached USD 26.4 Billion in 2024. Looking forward, IMARC Group expects the market to reach USD 63.2 Billion by 2033, exhibiting a growth rate (CAGR) of 10.2% during 2025-2033. The increasing utilization of mobile devices, the introduction of augmented reality (AR) and virtual reality (VR), the deployment of high-speed mobile networks, and the integration of social elements in mobile games represent some of the key factors driving the market.
Report Attribute
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Key Statistics
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Base Year
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2024 |
Forecast Years
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2025-2033
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Historical Years
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2019-2024
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Market Size in 2024 | USD 26.4 Billion |
Market Forecast in 2033 | USD 63.2 Billion |
Market Growth Rate (2025-2033) | 10.2% |
Mobile gaming refers to playing video games on mobile devices like smartphones and tablets. It is a form of interactive entertainment that capitalizes on the portability and ubiquity of modern mobile technology, allowing individuals to engage in gaming experiences on the go, irrespective of location. Mobile gaming encompasses multiple games across various genres, from simple casual titles like puzzle games and endless runners to complex and immersive experiences such as role-playing games and multiplayer online battles. These games are specifically designed to adapt to mobile devices' limitations and unique features, including touch-screen controls, tilt sensors, and gyroscopes. It requires a minimal setup and is easily accessible through app stores or online platforms. Mobile gaming has become a significant force in the United States gaming industry, attracting both traditional gamers and a broader audience due to its convenience and diverse collection.
The increasing utilization of smartphones and tablets in the country is one of the major factors driving the market growth. In line with this, the growing popularity of mobile gaming due to the portability and ease of use of mobile devices, is providing a thrust to the market growth. Moreover, the growing preference of game developers to continually push the boundaries on mobile platforms, creating visually stunning and captivating games, is acting as a growth-inducing factor. In addition to this, the introduction of augmented reality (AR) and virtual reality (VR) has added an extra layer of immersion to mobile games, attracting casual gamers and hardcore enthusiasts, which in turn is contributing to the market growth. Furthermore, the increasing integration of social elements into gaming apps, such as multiplayer and social gaming features, allowing players to connect, compete, and cooperate with friends and other users across the country, is favoring to the market growth. Besides this, the deployment of high-speed mobile networks, particularly fifth generation (5G), that have a profound impact on the mobile gaming experience enabling seamless online gameplay, better connectivity, and enhanced graphics, is propelling the market growth. Furthermore, the increasing popularity of mobile gaming platforms due to the growing strategic partnerships and collaborations among game developers and established brands, influencers, and content creators to tap into wider audiences and enhance the visibility of their games are providing remunerative growth opportunities.
IMARC Group provides an analysis of the key trends in each segment of the United States mobile gaming market report, along with forecasts at the country levels for 2025-2033. Our report has categorized the market based on type, device type, platform, and business model.
Breakup by Type:
The report has provided a detailed breakup and analysis of the market based on the type. This includes action or adventure, casino, sports and role playing and strategy and brain.
Breakup by Device Type:
A detailed breakup and analysis of the market based on the device type has also been provided in the report. This includes smartphone, smartwatch, PDA, tablet, and others.
Breakup by Platform:
A detailed breakup and analysis of the market based on the platform has also been provided in the report. This includes android, iOS, and others.
Breakup by Business Model:
A detailed breakup and analysis of the market based on the business model has also been provided in the report. This includes freemium, paid, free, paymium.
Breakup by Region:
The report has also provided a comprehensive analysis of all the major regional markets, which include the Northeast, Midwest, South and West.
The report has also provided a comprehensive analysis of the competitive landscape in the market. Competitive analysis such as market structure, key player positioning, top winning strategies, competitive dashboard, and company evaluation quadrant has been covered in the report. Also, detailed profiles of all major companies have been provided.
Report Features | Details |
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Base Year of the Analysis | 2024 |
Historical Period | 2019-2024 |
Forecast Period | 2025-2033 |
Units | Billion USD |
Scope of the Report | Exploration of Historical and Forecast Trends, Industry Catalysts and Challenges, Segment-Wise Historical and Predictive Market Assessment:
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Types Covered | Action or Adventure, Casino, Sports and Role Playing, Strategy and Brain |
Device Types Covered | Smartphone, Smartwatch, PDA, Tablet, Others |
Platforms Covered | Android, iOS, Others |
Business Models Covered | Freemium, Paid, Free, Paymium |
Regions Covered | Northeast, Midwest, South and West |
Customization Scope | 10% Free Customization |
Post-Sale Analyst Support | 10-12 Weeks |
Delivery Format | PDF and Excel through Email (We can also provide the editable version of the report in PPT/Word format on special request) |