United States Cloud Gaming Market Report by Device Type (Smartphones, Smart TVs, Consoles, Tablets, PCs), Genre (Adventure/Role Playing Games, Puzzles, Social Games, Strategy, Simulation, and Others), Technology (Video Streaming, File Streaming), Gamer (Hardcore Gamers, Casual Gamers), and Region 2024-2032

United States Cloud Gaming Market Report by Device Type (Smartphones, Smart TVs, Consoles, Tablets, PCs), Genre (Adventure/Role Playing Games, Puzzles, Social Games, Strategy, Simulation, and Others), Technology (Video Streaming, File Streaming), Gamer (Hardcore Gamers, Casual Gamers), and Region 2024-2032

Report Format: PDF+Excel | Report ID: SR112025A21139

Market Overview:

United States cloud gaming market size reached US$ 470 Million in 2023. Looking forward, IMARC Group expects the market to reach US$ 5993 Million by 2032, exhibiting a growth rate (CAGR) of 32.68% during 2024-2032. The increasing improvements in streaming technology, including low-latency streaming, which have made it possible for gamers to play in real-time without noticeable lag, are driving the market.

Report Attribute
Key Statistics
Base Year
2023
Forecast Years
2024-2032
Historical Years
2018-2023
Market Size in 2023 US$ 470 Million
Market Forecast in 2032 US$ 5993 Million
Market Growth Rate (2024-2032) 32.68%


Cloud gaming is a technology that enables users to play video games without the need for high-end gaming hardware. Instead of running games on a local device, such as a gaming console or PC, the processing is performed on remote servers in data centers. These servers then stream the game's audio and video to the user's device while input commands from the user are transmitted back to the servers. This allows gamers to enjoy high-quality, resource-intensive games on devices with lower processing power, like smartphones, tablets, or low-spec computers. Cloud gaming services often require a stable and high-speed internet connection to minimize latency and ensure a smooth gaming experience. Popular examples of cloud gaming platforms include NVIDIA GeForce Now, Google Stadia, and Xbox Cloud Gaming (formerly known as Project xCloud).

United States Cloud Gaming Market Trends:

The burgeoning cloud gaming market in the United States is being propelled by several key drivers, each contributing to its exponential growth. Firstly, the widespread proliferation of high-speed internet connectivity has paved the way for seamless gaming experiences, eliminating the need for hefty downloads or installations. Consequently, this has fostered an environment where gamers can access diverse gaming libraries instantly, fostering convenience and accessibility. Moreover, the escalating demand for cross-platform compatibility and the advent of 5G technology are pivotal factors steering the cloud gaming market forward. With the ability to stream resource-intensive games on a myriad of devices, from smartphones to low-spec computers, cloud gaming eliminates hardware limitations, expanding the user base considerably. This trend is underscored by the increasing prevalence of mobile gaming as users seek immersive experiences on-the-go. Additionally, the subscription-based model adopted by major players in cloud gaming, which provides access to a vast array of games without the need for expensive hardware upgrades, is expected to drive the market in the United States during the forecast period.

United States Cloud Gaming Market Segmentation:

IMARC Group provides an analysis of the key trends in each segment of the market, along with forecasts at the country level for ​2024-2032​. Our report has categorized the market based on device type, genre, technology, and gamers.

Device Type Insights:

United States Cloud Gaming Market Report

  • Smartphones 
  • Smart TVs
  • Consoles
  • Tablets
  • PCs
     

The report has provided a detailed breakup and analysis of the market based on the device type. This includes smartphones, smart TVs, consoles, tablets, and PCs.

Genre Insights:

  • Adventure/Role Playing Games
  • Puzzles
  • Social Games
  • Strategy
  • Simulation
  • Others
     

A detailed breakup and analysis of the market based on the genre have also been provided in the report. This includes adventure/role playing games, puzzles, social games, strategy, simulations, and others.

Technology Insights:

  • Video Streaming
  • File Streaming
     

The report has provided a detailed breakup and analysis of the market based on the technology. This includes video streaming and file streaming.

Gamers Insights:

  • Hardcore Gamers
  • Casual Gamers
     

A detailed breakup and analysis of the market based on the gamers have also been provided in the report. This includes hardcore gamers and casual gamers.

Regional Insights:

United States Cloud Gaming Market Report

  • Northeast
  • Midwest
  • South
  • West
     

The report has also provided a comprehensive analysis of all the major regional markets, which include Northeast, Midwest, South, and West.

Competitive Landscape:

The market research report has also provided a comprehensive analysis of the competitive landscape in the market. Competitive analysis such as market structure, key player positioning, top winning strategies, competitive dashboard, and company evaluation quadrant has been covered in the report. Also, detailed profiles of all major companies have been provided.

United States Cloud Gaming Market Report Coverage:

Report Features Details
Base Year of the Analysis 2023
Historical Period 2018-2023
Forecast Period 2024-2032
Units US$ Million
Scope of the Report Exploration of Historical and Forecast Trends, Industry Catalysts and Challenges, Segment-Wise Historical and Predictive Market Assessment: 
  • Device Type
  • Genre
  • Technology
  • Gamers
  • Region
Device Types Covered Smartphones, Smart TVs, Consoles, Tablets, PCs
Genres Covered Adventure/Role Playing Games, Puzzles, Social Games, Strategy, Simulation, Others
Technologies Covered Video Streaming, File Streaming
Gamers Covered Hardcore Gamers, Casual Gamers
Regions Covered Northeast, Midwest, South, West
Customization Scope 10% Free Customization
Report Price and Purchase Option Single User License: US$ 3699
Five User License: US$ 4699
Corporate License: US$ 5699
Post-Sale Analyst Support 10-12 Weeks
Delivery Format PDF and Excel through Email (We can also provide the editable version of the report in PPT/Word format on special request)

Key Questions Answered in This Report:

  • How has the United States cloud gaming market performed so far and how will it perform in the coming years?
  • What has been the impact of COVID-19 on the United States cloud gaming market?
  • What is the breakup of the United States cloud gaming market on the basis of device type?
  • What is the breakup of the United States cloud gaming market on the basis of genre?
  • What is the breakup of the United States cloud gaming market on the basis of technology?
  • What is the breakup of the United States cloud gaming market on the basis of gamers?
  • What are the various stages in the value chain of the United States cloud gaming market? 
  • What are the key driving factors and challenges in the United States cloud gaming?
  • What is the structure of the United States cloud gaming market and who are the key players?
  • What is the degree of competition in the United States cloud gaming market? 

Key Benefits for Stakeholders:

  • IMARC’s industry report offers a comprehensive quantitative analysis of various market segments, historical and current market trends, market forecasts, and dynamics of the United States cloud gaming market from 2018-2032.
  • The research report provides the latest information on the market drivers, challenges, and opportunities in the United States cloud gaming market.
  • Porter's five forces analysis assist stakeholders in assessing the impact of new entrants, competitive rivalry, supplier power, buyer power, and the threat of substitution. It helps stakeholders to analyze the level of competition within the United States cloud gaming industry and its attractiveness.
  • Competitive landscape allows stakeholders to understand their competitive environment and provides an insight into the current positions of key players in the market.

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United States Cloud Gaming Market Report by Device Type (Smartphones, Smart TVs, Consoles, Tablets, PCs), Genre (Adventure/Role Playing Games, Puzzles, Social Games, Strategy, Simulation, and Others), Technology (Video Streaming, File Streaming), Gamer (Hardcore Gamers, Casual Gamers), and Region 2024-2032
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  • Any level of personalization

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