日本インアプリ広告市場レポート別アドバタイジング タイプ(バナー広告、インタースティシャル広告、リッチメディア広告、動画広告、その他)、プラットフォーム別(Android、iOS、その他)、アプリケーション別(メッセージング、エンターテインメント、ゲーム、オンラインショッピング、決済・チケット、その他)、地域別 2025-2033

日本インアプリ広告市場レポート別アドバタイジング タイプ(バナー広告、インタースティシャル広告、リッチメディア広告、動画広告、その他)、プラットフォーム別(Android、iOS、その他)、アプリケーション別(メッセージング、エンターテインメント、ゲーム、オンラインショッピング、決済・チケット、その他)、地域別 2025-2033

Report Format: PDF+Excel | Report ID: SR112025A27212

Language of the Report – English

ただし、追加料金で日本語のレポートが入手できる場合もある。

1   Preface
2   Scope and Methodology

    2.1    Objectives of the Study
    2.2    Stakeholders
    2.3    Data Sources
        2.3.1    Primary Sources
        2.3.2    Secondary Sources
    2.4    Market Estimation
        2.4.1    Bottom-Up Approach
        2.4.2    Top-Down Approach
    2.5    Forecasting Methodology
3   Executive Summary
4   Japan In-App Advertising Market - Introduction

    4.1    Overview
    4.2    Market Dynamics
    4.3    Industry Trends
    4.4    Competitive Intelligence
5   Japan In-App Advertising Market Landscape
    5.1    Historical and Current Market Trends (2019-2024)
    5.2    Market Forecast (2025-2033)
6   Japan In-App Advertising Market - Breakup by Advertising Type
    6.1    Banner Ads
        6.1.1 Overview
        6.1.2 Historical and Current Market Trends (2019-2024)
        6.1.3 Market Forecast (2025-2033)
    6.2    Interstitial Ads
        6.2.1 Overview
        6.2.2 Historical and Current Market Trends (2019-2024)
        6.2.3 Market Forecast (2025-2033)
    6.3    Rich Media Ads
        6.3.1 Overview
        6.3.2 Historical and Current Market Trends (2019-2024)
        6.3.3 Market Forecast (2025-2033)
    6.4    Video Ads
        6.4.1 Overview
        6.4.2 Historical and Current Market Trends (2019-2024)
        6.4.3 Market Forecast (2025-2033)
    6.5    Others
        6.5.1 Historical and Current Market Trends (2019-2024)
        6.5.2 Market Forecast (2025-2033)
7   Japan In-App Advertising Market - Breakup by Platform
    7.1    Android
        7.1.1 Overview
        7.1.2 Historical and Current Market Trends (2019-2024)
        7.1.3 Market Forecast (2025-2033)
    7.2    iOS
        7.2.1 Overview
        7.2.2 Historical and Current Market Trends (2019-2024)
        7.2.3 Market Forecast (2025-2033)
    7.3    Others
        7.3.1 Historical and Current Market Trends (2019-2024)
        7.3.2 Market Forecast (2025-2033)
8   Japan In-App Advertising Market - Breakup by Application
    8.1    Messaging
        8.1.1 Overview
        8.1.2 Historical and Current Market Trends (2019-2024)
        8.1.3 Market Forecast (2025-2033)
    8.2    Entertainment
        8.2.1 Overview
        8.2.2 Historical and Current Market Trends (2019-2024)
        8.2.3 Market Forecast (2025-2033)
    8.3    Gaming
        8.3.1 Overview
        8.3.2 Historical and Current Market Trends (2019-2024)
        8.3.3 Market Forecast (2025-2033)
    8.4    Online Shopping
        8.4.1 Overview
        8.4.2 Historical and Current Market Trends (2019-2024)
        8.4.3 Market Forecast (2025-2033)
    8.5    Payment and Ticketing
        8.5.1 Overview
        8.5.2 Historical and Current Market Trends (2019-2024)
        8.5.3 Market Forecast (2025-2033)
    8.6    Others
        8.6.1 Historical and Current Market Trends (2019-2024)
        8.6.2 Market Forecast (2025-2033)
9   Japan In-App Advertising Market – Breakup by Region  
    9.1    Kanto Region
        9.1.1 Overview
        9.1.2 Historical and Current Market Trends (2019-2024)
        9.1.3 Market Breakup by Advertising Type
        9.1.4 Market Breakup by Platform
        9.1.5 Market Breakup by Application
        9.1.6 Key Players
        9.1.7 Market Forecast (2025-2033)
    9.2    Kinki Region
        9.2.1 Overview
        9.2.2 Historical and Current Market Trends (2019-2024)
        9.2.3 Market Breakup by Advertising Type
        9.2.4 Market Breakup by Platform
        9.2.5 Market Breakup by Application
        9.2.6 Key Players
        9.2.7 Market Forecast (2025-2033)
    9.3    Central/ Chubu Region
        9.3.1 Overview
        9.3.2 Historical and Current Market Trends (2019-2024)
        9.3.3 Market Breakup by Advertising Type
        9.3.4 Market Breakup by Platform
        9.3.5 Market Breakup by Application
        9.3.6 Key Players
        9.3.7 Market Forecast (2025-2033)
    9.4    Kyushu-Okinawa Region
        9.4.1 Overview
        9.4.2 Historical and Current Market Trends (2019-2024)
        9.4.3 Market Breakup by Advertising Type
        9.4.4 Market Breakup by Platform
        9.4.5 Market Breakup by Application
        9.4.6 Key Players
        9.4.7 Market Forecast (2025-2033)
    9.5    Tohoku Region
        9.5.1 Overview
        9.5.2 Historical and Current Market Trends (2019-2024)
        9.5.3 Market Breakup by Advertising Type
        9.5.4 Market Breakup by Platform
        9.5.5 Market Breakup by Application
        9.5.6 Key Players
        9.5.7 Market Forecast (2025-2033)
    9.6    Chugoku Region
        9.6.1 Overview
        9.6.2 Historical and Current Market Trends (2019-2024)
        9.6.3 Market Breakup by Advertising Type
        9.6.4 Market Breakup by Platform
        9.6.5 Market Breakup by Application
        9.6.6 Key Players
        9.6.7 Market Forecast (2025-2033)
    9.7    Hokkaido Region
        9.7.1 Overview
        9.7.2 Historical and Current Market Trends (2019-2024)
        9.7.3 Market Breakup by Advertising Type
        9.7.4 Market Breakup by Platform
        9.7.5 Market Breakup by Application
        9.7.6 Key Players
        9.7.7 Market Forecast (2025-2033)
    9.8    Shikoku Region
        9.8.1 Overview
        9.8.2 Historical and Current Market Trends (2019-2024)
        9.8.3 Market Breakup by Advertising Type
        9.8.4 Market Breakup by Platform
        9.8.5 Market Breakup by Application
        9.8.6 Key Players
        9.8.7 Market Forecast (2025-2033)
10  Japan In-App Advertising Market – Competitive Landscape
    10.1    Overview
    10.2    Market Structure
    10.3    Market Player Positioning
    10.4    Top Winning Strategies
    10.5    Competitive Dashboard
    10.6    Company Evaluation Quadrant
11  Profiles of Key Players
    11.1    Company A  
        11.1.1 Business Overview
        11.1.2 Product Portfolio
        11.1.3 Business Strategies
        11.1.4 SWOT Analysis
        11.1.5 Major News and Events
    11.2    Company B 
        11.2.1 Business Overview
        11.2.2 Product Portfolio
        11.2.3 Business Strategies
        11.2.4 SWOT Analysis
        11.2.5 Major News and Events
    11.3    Company C 
        11.3.1 Business Overview
        11.3.2 Product Portfolio
        11.3.3 Business Strategies
        11.3.4 SWOT Analysis
        11.3.5 Major News and Events
    11.4    Company D  
        11.4.1 Business Overview
        11.4.2 Product Portfolio
        11.4.3 Business Strategies
        11.4.4 SWOT Analysis
        11.4.5 Major News and Events
    11.5    Company E 
        11.5.1 Business Overview
        11.5.2 Product Portfolio
        11.5.3 Business Strategies
        11.5.4 SWOT Analysis
        11.5.5 Major News and Events

Company names have not been provided here as this is a sample TOC. Complete list to be provided in the final report.

12  Japan In-App Advertising Market - Industry Analysis
    12.1    Drivers, Restraints, and Opportunities
        12.1.1 Overview
        12.1.2 Drivers
        12.1.3 Restraints
        12.1.4 Opportunities
    12.2   Porters Five Forces Analysis
        12.2.1 Overview
        12.2.2 Bargaining Power of Buyers
        12.2.3 Bargaining Power of Suppliers
        12.2.4 Degree of Competition
        12.2.5 Threat of New Entrants
        12.2.6 Threat of Substitutes
    12.3    Value Chain Analysis
13  Appendix

日本インアプリ広告市場レポート別アドバタイジング タイプ(バナー広告、インタースティシャル広告、リッチメディア広告、動画広告、その他)、プラットフォーム別(Android、iOS、その他)、アプリケーション別(メッセージング、エンターテインメント、ゲーム、オンラインショッピング、決済・チケット、その他)、地域別 2025-2033
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