The global gaming accessories market size reached USD 10.9 Billion in 2024. Looking forward, IMARC Group expects the market to reach USD 20.7 Billion by 2033, exhibiting a growth rate (CAGR) of 7.05% during 2025-2033. The growth of interactive entertainment industry, along with the rising number of smart device users, is bolstering the market.
Report Attribute
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Key Statistics
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Base Year
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2024 |
Forecast Years
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2025-2033
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Historical Years
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2019-2024
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Market Size in 2024 | USD 10.9 Billion |
Market Forecast in 2033 | USD 20.7 Billion |
Market Growth Rate (2025-2033) | 7.05% |
Rising Adoption of Wireless Accessories
The market is changing as consumers' preferences for wireless gaming accessories increase. To improve mobility and minimize clutter, gamers are widely opting for wireless headphones, controllers, and mice. For example, in July 2024, Swiss PC accessories maker Logitech G launched its latest innovation, the G515 Lightspeed TKL wireless gaming keyboard, in India. It is specifically designed for optimal performance and comfort. It features pre-lubricated switches, a layer of sound-dampening foam, integrated stabilizers, and premium PBT keycaps.
Growing Popularity of E-Sports
Specialized gaming accessories are becoming more popular, partly due to the rise in e-sports and live game broadcasting. High-performance gears, such as gaming keyboards, headphones, and ergonomic seats, are necessary for professional gamers and streamers to maximize performance and improve their gaming experience. In May 2024, Infinix released a series of teasers for its upcoming gaming-centric GT lineup of products, including its Infinix GT 20 Pro smartphone, along with a GT Book gaming laptop, audio accessories, a gaming mouse, etc. This, in turn, is expanding the gaming accessories market share.
Increasing Importance of Personalization and Customization
Gamers are increasingly looking for personalized and customizable options, such as programmable keyboards, RGB lighting, and custom-designed controllers, to match their unique preferences. This trend reflects people's desire for unique gaming setups to have a more intimate and engaging experience. In January 2024, Lenovo unveiled a full lineup of more than 40 new devices and solutions powered by AI, supporting the company's vision of AI for All.
IMARC Group provides an analysis of the key trends in each segment of the market, along with the market forecasts at the global, regional, and country levels for 2025-2033. Our report has categorized the market based on component, device type, connectivity type, and sales channel.
Breakup by Component:
The report has provided a detailed breakup and analysis of the market based on component. This includes headsets, mice, controller, keyboard, and others.
Headsets are made to deliver crystal-clear audio and communication during gameplay, providing an immersive sound environment. Mice provide a competitive edge by their accuracy and responsiveness, which allows for precise movements. The controller, widely used in console gaming, provides easy navigation and improved interaction with the game. The keyboard is preferred for its tactile feedback and durability, which makes it perfect for extended gaming sessions. These components are helping organizations improve their position in the gaming accessories market size.
Breakup by Device Type:
The report has provided a detailed breakup and analysis of the market based on device type. This includes a PC and gaming console.
For PC gaming, mechanical keyboards, such as the Logitech G Pro X, and high-DPI gaming mice, such as the SteelSeries Rival 600, provide precise control and improved customization for PC gaming. Gaming console accessories, such as the Xbox Elite Series 2 and the PlayStation DualSense controller, offer enhanced control capabilities and tactile feedback to enhance the game experience.
Breakup by Connectivity Type:
The report has provided a detailed breakup and analysis of the market based on connectivity type. This includes wired and wireless.
Wired accessories, such as the Razer DeathAdder V2 gaming mouse, provide a reliable connection with low latency. In the same way, gamers choose wired mechanical keyboards, including the HyperX Alloy FPS Pro, due to their dependability over long gaming sessions. Wireless accessories, including the Logitech G Pro X Superlight mouse, offer freedom of movement, making them more convenient. This is elevating the gaming accessories market price.
Breakup by Sales Channel:
The report has provided a detailed breakup and analysis of the market based on sales channel. This includes online and offline.
Online sales channels, such as Amazon and Best Buy, have gained popularity for gaming accessories due to their product diversity, reasonable pricing, and home delivery. Online-only offers are also available from companies, including Razer and Logitech. Moreover, offline sales channels, such as GameStop and Walmart, provide hands-on product testing and customized attention, thereby appealing to gamers.
Breakup by Region:
The market research report has also provided a comprehensive analysis of all the major regional markets, which include North America (the United States and Canada); Asia Pacific (China, Japan, India, South Korea, Australia, Indonesia, and others); Europe (Germany, France, the United Kingdom, Italy, Spain, Russia, and others); Latin America (Brazil, Mexico, and others); and the Middle East and Africa.
In North America, the usage of gaming essentials is robust due to the widespread use of gaming consoles and the growing popularity of e-sports. With more players and gaming technology investments, the Asia-Pacific sector is growing quickly. Europe's gaming industry is expanding steadily as more people come to accept gaming. Latin America shows potential for expansion, spurred by easily accessible internet and the increasing interest in gaming. In the Middle East and Africa, the growth of internet gaming and infrastructural advancements are driving the demand for gaming accessories.
The market research report has provided a comprehensive analysis of the competitive landscape. Detailed profiles of all major market companies have also been provided. Some of the key players in the market include:
(Please note that this is only a partial list of the key players, and the complete list is provided in the report.)
Report Features | Details |
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Base Year of the Analysis | 2024 |
Historical Period | 2019-2024 |
Forecast Period | 2025-2033 |
Units | Billion USD |
Scope of the Report | Exploration of Historical Trends and Market Outlook, Industry Catalysts and Challenges, Segment-Wise Historical and Predictive Market Assessment:
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Components Covered | Headsets, Mice, Controller, Keyboard, Others |
Device Types Covered | PC, Gaming Console |
Connectivity Types Covered | Wired, Wireless |
Sales Channels Covered | Online, Offline |
Regions Covered | Asia Pacific, Europe, North America, Latin America, Middle East and Africa |
Countries Covered | United States, Canada, Germany, France, United Kingdom, Italy, Spain, Russia, China, Japan, India, South Korea, Australia, Indonesia, Brazil, Mexico |
Companies Covered | Anker Innovations Technology Co. Ltd., Cooler Master Technology Inc., Corsair Gaming Inc., Dell Technologies Inc., HP Inc., Logitech international S.A., Mad Catz Global Limited, Nintendo Co. Ltd, Razer Inc., Samsung Electronics Co. Ltd., Sennheiser electronic GmbH & Co. KG, Sony Group Corporation, Turtle Beach Corporation., etc. |
Customization Scope | 10% Free Customization |
Post-Sale Analyst Support | 10-12 Weeks |
Delivery Format | PDF and Excel through Email (We can also provide the editable version of the report in PPT/Word format on special request) |