The global digital rights management (DRM) market size reached USD 5.7 Billion in 2024. Looking forward, IMARC Group expects the market to reach USD 13.5 Billion by 2033, exhibiting a growth rate (CAGR) of 9.5% during 2025-2033. The growing over-the-top (OTT) viewership, rising trend of bring-your-own-device (BYOD) policies, and the thriving media and entertainment industry represent some of the factors driving the market.
Report Attribute
|
Key Statistics
|
---|---|
Base Year
|
2024
|
Forecast Years
|
2025-2033
|
Historical Years
|
2019-2024
|
Market Size in 2024 | USD 5.7 Billion |
Market Forecast in 2033 | USD 13.5 Billion |
Market Growth Rate (2025-2033) | 9.5% |
Digital rights management (DRM) is the utilization of technology to control and manage access to copyrighted material for digital media. It relies on codes that prohibit copying and using the device for a particular time to access certain products. It enables publishers or authors to control the work of paying users and prevents users from accessing or using certain assets by allowing the organization to avoid legal issues that arise from unauthorized usage. It provides decryption keys to access media, e-books, data, content, software, or any other copyrighted material. It protects music, films, TV shows, and games while securing intellectual property (IP) and revenue streams. It also assists various organizations in securing their valuable teaching materials and association management systems (AMS) or learning management systems (LMS). As it restricts users from editing, forwarding, saving, and printing content, the demand for DRM is rising across the globe.
At present, there is an increase in the number of subscribers of online content-based publishers across the globe. This, along with the thriving media and entertainment industry, represents one of the key factors supporting the growth of the market. Besides this, the growing demand for DRM among digital content providers to reach the widest audience and protect their content is positively influencing the market. In addition, there is a rise in the trend of bring-your-own-device (BYOD) policies, which allow employees to use their own devices for accessing company information. This, coupled with the increasing risk of proprietary document theft, is strengthening the growth of the market. Moreover, key manufacturers are investing in research and development (R&D) activities to introduce blockchain-based DRM systems that track the distribution of copyrighted products around the world. In line with this, the rising over-the-top (OTT) viewership, as OTT players are re-vamping their content plans to meet the demand from every genre, is propelling the growth of the market. Apart from this, the growing demand for a multi-DRM solution that will protect the live and video-on-demand (VOD) content is offering a favorable market outlook. Additionally, the increasing online piracy of commercially marketed materials, along with the rising concerns about data loss among the masses, is offering lucrative growth opportunities to industry investors.
IMARC Group provides an analysis of the key trends in each segment of the global digital rights management (DRM) market, along with forecasts at the global, regional, and country level from 2025-2033. Our report has categorized the market based on component, deployment mode, enterprise size, application, and end use industry.
Component Insights:
The report has provided a detailed breakup and analysis of the digital rights management (DRM) market based on the component. This includes solutions and services (consulting, integration, and operation and maintenance). According to the report, solutions accounted for the largest market share.
Deployment Mode Insights:
A detailed breakup and analysis of the digital rights management (DRM) market based on the deployment mode has also been provided in the report. This includes on-premises and cloud-based. According to the report, on-premises accounted for the largest market share.
Enterprise Size Insights:
A detailed breakup and analysis of the digital rights management (DRM) market based on the enterprise size has also been provided in the report. This includes large enterprises and small and medium-sized enterprises. According to the report, large enterprises accounted for the largest market share.
Application Insights:
A detailed breakup and analysis of the digital rights management (DRM) market based on the application has also been provided in the report. This includes video-on-demand, mobile content, mobile gaming, and others. According to the report, video-on-demand accounted for the largest market share.
End Use Industry Insights:
A detailed breakup and analysis of the digital rights management (DRM) market based on the end use industry has also been provided in the report. This includes media and entertainment, IT and telecommunication, BFSI, healthcare, education, and others. According to the report, media and entertainment accounted for the largest market share.
Regional Insights:
The report has also provided a comprehensive analysis of all the major regional markets that include North America (the United States and Canada); Asia Pacific (China, Japan, India, South Korea, Australia, Indonesia, and others); Europe (Germany, France, the United Kingdom, Italy, Spain, Russia, and others); Latin America (Brazil, Mexico, and others); and the Middle East and Africa. According to the report, North America was the largest market for digital rights management (DRM). Some of the factors driving the North America digital rights management (DRM) market included the increasing adoption of digital content distribution, the rising need for intellectual property (IP) protection, and the growing demand for secure digital platforms to prevent piracy and unauthorized access to content.
The report has also provided a comprehensive analysis of the competitive landscape in the global digital rights management (DRM) market. Competitive analysis such as market structure, market share by key players, player positioning, top winning strategies, competitive dashboard, and company evaluation quadrant has been covered in the report. Also, detailed profiles of all major companies have been provided. Some of the companies include Adobe Inc., CapLinked Inc., DivX LLC, EZDRM Inc., Fasoo Inc., Google LLC (Alphabet Inc.), LockLizard Limited, NextLabs Inc., OVH Groupe SAS, Seclore, Vitrium Systems Inc., Vobile Group Limited, etc. Kindly note that this only represents a partial list of companies, and the complete list has been provided in the report.
Report Features | Details |
---|---|
Base Year of the Analysis | 2024 |
Historical Period | 2019-2024 |
Forecast Period | 2025-2033 |
Units | Billion USD |
Components Covered |
|
Deployment Modes Covered | On-premises, Cloud-based |
Enterprise Sizes Covered | Large Enterprises, Small and Medium-sized Enterprises |
Applications Covered | Video-on-demand, Mobile Content, Mobile Gaming, Others |
End Use Industries Covered | Media and Entertainment, IT and Telecommunication, BFSI, Healthcare, Education, Others |
Regions Covered | Asia Pacific, Europe, North America, Latin America, Middle East and Africa |
Countries Covered | United States, Canada, Germany, France, United Kingdom, Italy, Spain, Russia, China, Japan, India, South Korea, Australia, Indonesia, Brazil, Mexico |
Companies Covered | Adobe Inc., CapLinked Inc., DivX LLC, EZDRM Inc., Fasoo Inc., Google LLC (Alphabet Inc.), LockLizard Limited, NextLabs Inc., OVH Groupe SAS, Seclore, Vitrium Systems Inc., Vobile Group Limited, etc. |
Customization Scope | 10% Free Customization |
Post-Sale Analyst Support | 10-12 Weeks |
Delivery Format | PDF and Excel through Email (We can also provide the editable version of the report in PPT/Word format on special request) |